A Curse of Strahd actual play & campaign chronicle

He Is The Land

Five strangers. Five heirlooms. One road west — and the devil owns it.

The mists part for a moment. Pull up a chair by the fire, and remember where the road has taken us.

Welcome, travellers. This is the party’s chronicle of Barovia — the story so far, the podcast of every session, and our own spoiler-free encyclopedia of the people, places, and prices of this grey country. If it’s written here, we learned it at the table; nothing is spoiled, because nothing is known before we know it.

Before next session

At Tser Pool, the Vistani fires are warm, the road to Vallaki still has three days left — and a large man has just stepped from the great tent, spoken all five of our names, and said: “You are expected.” Session 6 opens the tent flap.

  • Immediate question: who expected us — and since when?
  • Our charge: escort Ireena Kolyana to Vallaki, three more hard days west.
  • Keep in mind: Strahd has met us, charmed us, and drunk from Sirius; Lily’s pie craving is getting worse; four of five heirlooms now answer to Barovia. The full watch-list lives in Quests & Threads.

Start here

The chronicle

Sessions


Tip: the search (top-left) finds any name, item, or clue across every page — try “black pudding.”